AI Insights · Timothy · April 2022
Top 5 2D Anime Games on Android in Poland for Q1 2022
Discover the performance of the top 5 2D anime games on the Android platform in Poland during the first quarter of 2022, including weekly downloads, revenue, and active user trends.
In the first quarter of 2022, the top 5 2D anime games on the Android platform in Poland saw varying trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Hero Wars: Alliance experienced fluctuations in its weekly revenue, peaking at around $17K in mid-February and ending the quarter at approximately $10.6K. Weekly downloads saw a significant drop from 8.4K in January to just over 600 by the end of March. The active user count also decreased, starting from 27.2K in late December and closing the quarter at around 22.8K.
AFK Arena maintained a relatively stable weekly revenue throughout the quarter, ranging between $10K and $14K. Weekly downloads showed a gradual decline from 1.2K in late December to about 828 by the end of March. The active user base remained fairly consistent, fluctuating around 22K to 26K.
DRAGON BALL Z DOKKAN BATTLE saw its weekly revenue peak at the start of the year with approximately $13K, but it dropped to around $2.3K by early March before rebounding slightly to $6.1K by the end of the quarter. Weekly downloads decreased from 1.4K to around 400. Active users remained relatively steady, hovering around the 2K mark.
Arknights experienced a spike in revenue in mid-January, reaching approximately $8.7K, but it dropped to around $1.5K by the end of March. Weekly downloads peaked at 2K in mid-January but fell to around 265 by the end of the quarter. Active users saw an increase from 4.5K at the start of the year to a peak of 7.2K in mid-January, before settling around 4.4K by the end of March.
Azur Lane had a varied revenue trend, starting at $8.1K in late December and ending the quarter at around $1.8K. Weekly downloads were relatively stable, fluctuating between 600 and 1.1K. Active users remained steady around 6K to 6.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower's platform.